PROJECT
The Mandate game is set in a dystopian “Tsars in Space” future controlled by a galaxy-spanning empire. Players take on the role of a captain at the helm of an evolving, dynamic ship that a crew of hundreds call home. As captain, you’ll command a crew of officers selected and honed by you, taking them into epic space battles, ship boarding operations and galaxy exploration. The Mandate takes the concept of sci-fi RPGs to the next level by rooting the drama in your relationship with the crew – they and the galaxy map will adapt and react to the strategic choices you make, the battles you win… and those that you lose.
MANDATE
UX and UI design consultant on the project. Work closely with game design and scriptwriter teams on the evolution of the interfaces. Create all the designs and work with the dev team on Unity's integration.
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TEAM
UX + UI Designer : Marjolaine Allie
Client : Perihelion Interactive
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